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Paperback Gurps Religion Book

ISBN: 1556342020

ISBN13: 9781556342028

Gurps Religion

(Part of the GURPS Third Edition Series)

The Universe. Some Assembly Required. So you want to dance with the gods. You want a priest who can call down bolts of power from the skies. You want to cure the diseased and dying, and you want... This description may be from another edition of this product.

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Format: Paperback

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Customer Reviews

2 ratings

Useful for more than just campaign design

This book is the one that convinced me that SJGames had things really, thoroughly on the ball. Like most of their other sourcebooks, this book is the product of thorougly researching a subject and distilling out the information which is needed to write immersive scenarios and stories in that context.The GURPS Religion book takes this task seriously enough that it is usable not just as a role-playing supplement but more generally as a handbook of comparative religion for storytellers. It has everything from roles of clergy to creation myths to the meaning of religious symbols, told from the perspective of how religions perceive themselves.The one caveat is that this book will not walk you through the process of designing a religion for a campaign. While the chapters are essentially a checklist for any religion's design, each chapter contains a large reservoir of ideas rather than a step-by-step instruction list. For the experienced GM who wants a steady fount of inspiration, or for anyone who wants a good introduction to the varieties of religious symbolism, this book is a valuable tool.Definitely one of the most useful items on my GM's workbench.

Thorough discussion on religion

GURPS Religion provides a thorough (almost too thorough!) framework for roleplayers to create religions for their campaigns. Although it is very complete, it needs to have more direction for the novice campaign creator. I felt lost trying to determine the best place to start. I still recommend it for game masters creating campaigns.
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