Grindle yearns to be famous despite being just an ordinary furry Knipf. Sometimes, he believes he has more powers than others can see. Luckily, the Knipftopian Games are beginning, and fame seems just around the corner for Grindle the Knipf. Competing with the cheating Momphs, crafty Hummings, and dimwitted Humpfledonks will be a piece of cake. He plans to stand out and shine. He will be a star. But will earning trophies in ice tennis and other weird sports bring lasting fame? It seems the Chief Knipf, the magic hamster, and Grindle's unicorn friend have a few words to say about that. A real challenge might be necessary for Grindle to explore the difference between being popular and being truly famous. But will Grindle pass the test? Grindle and his friends encounter hilariously tricky problems in the frozen world of Knipftopia and they invent some wild and seemingly impossible solutions.
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