Year Two:
The Red Queen opens Schr?dinger's box and releases the cat. Her back-alley informant creates chaos inside Catsclaw Castle, and Granny Gamma's team struggles to set things straight.
New characters arrive to help, but life inside the castle becomes more dangerous with every spin of the hourglass.
As they story-travel into amazing worlds, things waiting on the other side put everyone in peril.
The triplets turn 14, and a powerful...