This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.
Format:Paperback
Language:English
ISBN:3319836986
ISBN13:9783319836980
Release Date:September 2018
Publisher:Springer
Length:159 Pages
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Format: Paperback
Condition: New
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