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Paperback Game Programming with Silverlight Book

ISBN: 1598639064

ISBN13: 9781598639063

Game Programming with Silverlight

Learn to program fun and challenging games using Silverlight, a rich, web-based application that is ideal for rapid, casual game development. 'Game Programming with Silverlight' shows anyone... This description may be from another edition of this product.

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Format: Paperback

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Customer Reviews

5 ratings

Build a game step by step in Chapter 4

Starting with Chapter 4, you can use each section to begin building your game step by step, from creating the game loop and enabling full screen, to loading images and detecting mouse double-clicks. Of course, not all scenarios are covered, but you can use the discussions at [...] to ask questions or ask for suggestions about implementation. Yes, some of the downloadable source code is buggy, but people are posting solutions as they find them to [...]. I would've given the book 5 stars if it weren't for the fact that Silverlight coders with less experience might have trouble figuring out how to implement some of the scenarios. For example, in the section about Putting Your Game in Full-Screen Mode, you see the code for the event handler method that will do the work, but not how and where to attach the handler to an event. I looked in the source code and couldn't find any use of the IsFullScreen property, so there wasn't help there. But hey, the discussion board is pretty active, so that should help. Love the book!

Fantastic Book

I really enjoyed Mike's book. The content is great and the sample code that is provided is very helpful. Causual gaming is clearly going to be a big role for Silverlight and this book does a great job in getting developers ready for the task.

Good book

A good book covering an array of topics related to 2D game programming with Silverlight 3.0 . The chapter with Networking is a very nice addition to the book. I rate it as an overall good read.

Any interested in game design will find this offers a fine survey

Learn to program games using Michael Snow's Game Programming with Silverlight, a web-based application ideal for game development. Any interested in game design will find this offers a fine survey of all the features of Silverlight 3 used in game creation, teaching application basics and then how to create objects, animate them, network a game to make it a multiplayer experience, and more. The complete source code for the book is also available for download in a fine guide for any game programmer.

Good bases for beginners

This book is very good for the one who wants to learn the basics of programming games via Silverlight 3. It's easy to read and well illustrated, even if you're not english/amercian. I've not finished it yet but at more than the half of it, I've learned tons of things and have a good base for developping games and applications (the book speaks about UI as well).
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