Have you ever wondered how a game goes from being a concept to being an actual product? Do you want to know what steps you need to take to get your game on the shelf next to Baldur's Gate(TM) and MechWarrior(TM) 4? Well, Game Design: The Art & Business of Creating Games will answer these questions and more It will tell you how to make your dreams of designing a game into a reality. Offering advice and insight on everything from how to get a foot in the door to what to do once inside, this is a true inside scoop on the industry. You'll find out how to license a game, settle contract issues, and demonstrate the game to prospective companies. This is a comprehensive resource for turning game design into a career.
This is without doubt one of the best books on game design ever written. The author does a tremendous job on educating the reader about the intricacies of commercial game development. He is one of the games industry's "seasoned veterans" with over 35 commercial titles released, as well as two Game of the Year (GotY) awards to his name. Anyone considering starting out to commercially design/produce a video game title (for any platform) must read this book. Then get every single member of their team to read this book. I'd go so far as to say that I wouldn't want to work with anyone who hasn't read this book! An absolute gem. Well done Bob!
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