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Paperback Game Audio Programming 4: Principles and Practices Book

ISBN: 1032361077

ISBN13: 9781032361079

Game Audio Programming 4: Principles and Practices

This volume contains 17 chapters from some of the top game audio programmers in the industry, and dives into subjects that apply to diverse game genres and from low-level topics such as thread-safe command buffers to high-level topics such as object management, music systems, and audio tools.

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Format: Paperback

Condition: New

$64.57
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