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Paperback Fundamentals of Graphics Using MATLAB Book

ISBN: 1032083417

ISBN13: 9781032083414

Fundamentals of Graphics Using MATLAB

This book introduces fundamental concepts and principles of 2D and 3D graphics and is written for undergraduate and postgraduate students of computer science, graphics, multimedia, and data science. It demonstrates the use of MATLAB(R) programming for solving problems related to graphics and discusses a variety of visualization tools to generate graphs and plots. The book covers important concepts like transformation, projection, surface generation, parametric representation, curve fitting, interpolation, vector representation, and texture mapping, all of which can be used in a wide variety of educational and research fields. Theoretical concepts are illustrated using a large number of practical examples and programming codes, which can be used to visualize and verify the results.

Key Features:

Covers fundamental concepts and principles of 2D and 3D graphics

Demonstrates the use of MATLAB(R) programming for solving problems on graphics

Provides MATLAB(R) codes as answers to specific numerical problems

Provides codes in a simple copy and execute format for the novice learner

Focuses on learning through visual representation with extensive use of graphs and plots

Helps the reader gain in-depth knowledge about the subject matter through practical examples

Contains review questions and practice problems with answers for self-evaluation

Recommended

Format: Paperback

Temporarily Unavailable

We receive fewer than 1 copy every 6 months.

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