A visual approach to explaining and exploring the power of ActionScript for those who design with it. Organized according to differing creative areas, each basic type of project is deconstructed, with... This description may be from another edition of this product.
I got the book yesterday, and today I've already done things I thought I couldn't do. This is the first book that walks me through the code so that I understand what I'm doing and can apply it to my work. I also love that he explains effects I can really use. I've just completed the projects in chapter two, "Drag," and already I've learned more about movie clips than I had in the last four months. Finally someone has written a book on Flash that is clear and interesting and, best of all, immediately useful.
A must have on any new media designer's shelf
Published by Thriftbooks.com User , 24 years ago
What can I say,this book just blew me away. It easily sits next to Hillman Curtis' book as a must have for any Flash Designer's shelf. For the first time someone was able to really explain and interest me further into the nature of programming and more specifically, Actionscript.I had always known that the real power of Flash since version 5 lie in its Actionscript but up until now I was a bit intimidated to say the least. I had done it, learned it, but for the first time a book made me feel comfortable about it.The book presentation itself is absolutely stunning. It has some serious girth to it. If you were to glance at this book on the shelf you would see it has the same Widescreen Type format as the Magic books. However, the content in this book is tightly packed and dwarves the amount you find in those Flash Magic book. Heck, it dwarves the Flash Web Design books by the aforementioned Hillman Curtis. This book has the same amount of content as a Friends of Ed book all wrapped in a lingerie like wrapper.In other words. This book is very tasty. *-)
Just what Flash designers have been waiting for - Fantastic!
Published by Thriftbooks.com User , 24 years ago
Fantastic Book!This book doesn't pretend to be the definitive, or the bible, or promise to teach you everything you need to know in 24 hours. Better than those types of books, it does exactly what it says on the tin! This book should definitely be in your Flash libraryIf you are a designer who has envied sites that show off beautiful fluid motion, and wondered how they do it, then go no further. Brendan Dawes reveals that you don't have to be a programmer, or spend the next year learning ActionScript in order to create interactive, fluid motion Flash movies.This book was top of my list of new books to get, it is exactly what I want. Clear, concise, easy to understand explainations, delivered as if it is a friend explaining the techniques to me.On top of the quality of the content, the quality of the book is great too! A lovely touchy, feely book.Great, great, great.Just what the Flash designers have been waiting for.
About time!!!
Published by Thriftbooks.com User , 24 years ago
I just bought this book in Amsterdam at the Flash Forward conference. As a self confessed Flash/Actionscript book junkie I am really impressed by this title. Books on this subject tend to fall into one of two catagories - very basic or advanced scripting - Drag, Slide, Fade doesn't. It is squarely aimed at the designer who is comfortable using Flash and wants to know how to do cool scripted effects using their artwork and the software. It has a relaxed writing style and is easy to read through - well designed layouts help too. I've seen Brendan Dawes talk at several different events over the years and the title reflects his no-nonsense easy to grasp style. If you are a Flash designer looking to improve your scripting skills then this is the title to do it...
Stimulates both sides of your brain-
Published by Thriftbooks.com User , 24 years ago
Perfect writing style for the material. The conversational tone is engaging and assuring while you are working with the coding techniques. One chapter-One effect format keeps you focused on understanding the relationships of the code segments described in each chapter. State-of-the-art graphic design is engineered through the insertion of code into a Flash movie. DRAGSLIDEFADE boldly illustrates Flash's transformation from a graphics program into a cross-platform programming language.
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