This book is the official publication of a research study performed in 2014 where 52 women from the UC Merced community shared their video gaming history and playing preferences with me. Through the use of a detailed survey, separate interviews with 16 individuals, and a focus group featuring several participants, this book spotlights the reasons these women play games, and why this hobby is such a critical component of their lives.Also includes a background essay, "Beyond Good & Evil - The State of Gender and Video Games in 2013", that provides additional context on gaming and gender leading up to this research project.
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