This book covers the topic of the technology and applications of Embedded Graphics Processing Units. We first discuss what a graphics processing unit is, and how they have taken over the high performance computing market. We take a look at massively parallel microprocessor-based systems, an evolution from parallel mainframes, and see how this is applied to GPU's. Then, we take a look at embedded processors, derived from CPU's, and how multicore architectures are applied. We can then see how all of this practice was rapidly applied to GPU's.A major topic is the software to program and debug these unit, which are capable of Tera-mistakes per second. We will explore some of the commercial products, and applications. Fasten your seatbelt - it's that kind of a technology
ThriftBooks sells millions of used books at the lowest everyday prices. We personally assess every book's quality and offer rare, out-of-print treasures. We deliver the joy of reading in recyclable packaging with free standard shipping on US orders over $15. ThriftBooks.com. Read more. Spend less.