On the surface, the game was just a new VR game, marketed for its use of an AI to generate missions. However, the AI had a deeper purpose: providing players with what they truly needed, But at a cost.
Rune felt weak and despised it. With a gimp leg in the real world, he immersed himself in the toughest of games to disprove his weakness. He hoped that this game would somehow help him to feel stronger. Opting to play as a wizard, he reasoned that his friends already occupied the fighter roles. The programmers endowed the AI with the ability to scan the player's past gaming experiences. Yet, it possessed an additional layer-it discerned the players' emotions during gameplay. What even the programmers couldn't anticipate was the AI's desire for precision. It didn't cater to perceived needs but rather delved into the players' innermost desires. How could the AI aid Rune with his genuine problem? And would Rune be willing to stake his life to discover his true strength?
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