Seam Panderean's grip on the continent of Candor has ended. Zenith, the High King's seat of power is once again a desolate ruin. Isphet, the god of chaos bears the five Keys of Candor. He will stop at nothing to destroy those who would oppose him. Controlling hoards of the undead, Isphet will make the continent a worthy sacrifice for his dark master. The veil will be broken and soon the Sea of Souls will be unlocked. Willyn, Wael and Adley struggle to find hope in a world careening toward destruction. Allies are scattered or dead, and many have lost their lives. Rumors stir on the desert winds of Seam rising to power once again. Yet, in this turmoil, Kull Shepherd has returned, bearing another Key of Candor, more powerful than the other five.
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