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Paperback Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice Book

ISBN: 1138597821

ISBN13: 9781138597822

Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice

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Format: Paperback

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Book Overview

This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance.

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