I wasn't one of those people waiting in line all night for an iPhone in 2007. I had a flip phone and liked it. It worked and was easy to use. A year later as its popularity grew I bought an iPhone not for the reasons most people wanted it, for email, the web, camera, music, etc., but to develop apps. My inner geek saw the iPhone as a computer you could put in your pocket that had an internet connection, a user interface, and a bunch of cool sensors including a camera, microphone, and GPS. New technology and the freedom of creating and selling my own ideas got me started as an app developer. It was more than fun - it was addicting. One idea led to another - to over 100 apps in less than 10 years. This is the story of how I got started, what I've done, and why I've done it.
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