The medium of the web is the web browser. So shouldn't we design our websites and web-based apps in the browser, with the browser as the design surface? Why are we still clinging to the use of propriety prototyping tools that are abstracted from this surface?
This book will guide you through the complete process for designing high-fidelity, fully interactive web-based prototypes rapidly in the browser, using HTML and just a little CSS. No JavaScript required. The book covers: Creating charts, diagrams, and user flowsCreating wireframes through low, and high-fidelity prototypesCreating multi-lingual prototypesCreating accessible prototypesCreating reusable page componentsAdding data persistence, conditional logic, and roles/statesAdding annotations, walkthroughs, animation, and A/B testingHandling design iterations and version controlCollaborating on prototype designand much moreFree yourself from traditional prototyping tools, take control of your prototyping options and functionality, future-proof your designs, and design in the modern web medium.