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Paperback Core HTML5 Canvas: Graphics, Animation, and Game Development, 1e Book

ISBN: B009T53TVE

ISBN13: 9788131775172

Core HTML5 Canvas: Graphics, Animation, and Game Development, 1e

No Synopsis Available.

Recommended

Format: Paperback

Temporarily Unavailable

We receive fewer than 1 copy every 6 months.

Customer Reviews

1 rating

Good to get off the ground quickly

I already have a site that uses HTML5, and it is fairly primitive. I am just dabbling with different options and short functions. So this book came just at the right time, and the examples on the designated site help to understand what the book is trying to imply. You do not want to overdo it and have the animation distract from the message. However, some people gauge your knowledge of the message by the sophistication of the presentation. This is the language of the day, and even if you do not apply it, you should be aware of how it works and recognize it in others’ sights. It may take some time to go through the book. If you know what you are looking for, you can skip parts. I, on the other hand, am going from front to back and adjusting as I go. Just a quick note for iOS users, this was designed around iOS 5, and at the time of this review, we are at iOS 26 is out. I expect that Informit-dot-com will make any corrections needed. FYI - Apple is changing the naming convention for its operating systems. Instead of being numbered by how many versions each has had, they are now named based on the year. So we have iOS 26 coming to this year’s iPhones, and macOS Tahoe 26 for Apple’s computers. iPadOS 26, watchOS 26, tvOS 26, and visionOS 26 complete the set
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