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Paperback Complete Humanoids Handbook, Phbr10: Advanced Dungeons and Dragons Accessory Book

ISBN: 1560766115

ISBN13: 9781560766117

Complete Humanoids Handbook, Phbr10: Advanced Dungeons and Dragons Accessory

(Part of the Advanced Dungeons & Dragons 2nd Edition Series, Player's Handbook Rules Supplement Series, and Advanced Dungeons & Dragons, 2nd Edition Series)

Part of the bestselling rules for players, this exciting new rulebook allows players to run a "monster" as a character at last. Following on the success of the handbooks dealing with elves, gnomes,... This description may be from another edition of this product.

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Format: Paperback

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Customer Reviews

5 ratings

Orcs, goblins, and minotaurs oh my!

Humanoids can gain skills and levels too. This supplement is perfect for one DM one player style games where Goblin Characters can be more fun than a sack of angry dwarves! But why not as a supplement to the DM tool box as well? What if that orc leading the troops was a full on high level NPC with a whole set of skills, and specialty skills? The Wemic details are re-introduced here as well. This book can give cause to the monsters. It can make humanoids come to life and detail. A must have for the shelf.

INCREDIBLY USEFUL

I cannot stress how useful I found this book. Not just for creating "monster" PCs, but also as a way to cook up some really, really tough Kobolds for the PCs to fight.

Like a 55-gallon barrel of Surge... asking to be abused.

"The Complete Book of Humanoids" has to be one of the worst misnomers TSR has ever written. "Twink's Bible" is more like it.This is deceptive. In the beginning, it looks innocent enough; new races, tons of new proficiencies, and new kits galore (the priests are more powerful than the ones in the Complete Priest's Handbook!). But the section on monstrous traits and superstitions is truly insidious in its potential for Twinkdom; potentially, it's possible for a first-level thief to have a Dexterity score of 22 or 23, or a Level 1 Fighter with a Strength that's just as high. This, combined with everything else, makes for what could pose to be the most obscenely powerful PCs in history.What more can I say? The only drawback is that your DM (or, if you're a DM, you) will, after experiencing what the Complete Book of Humanoids can unleash, forever ban it from use. Until the DM makes that decree, buy The Complete Book of Humanoids and get a taste of what Twinkdom really is.

An excellent resource, valuable for players and DMs.

This book provides some challenging roles to players, but it's real value is for the DM. An NPC or two pulled from this book and added to a typical monster lair could add challenge to a low-level dungeon lair of orcs, goblins etc, and keep the party from assuming that all humanoids are created equal!

Great Gaming Aid

If you only get one handbook, get this one. It will add greatly to your gaming session.
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