Danny Pearson wasn't looking for trouble. A business trip to Sydney with his best friend Scott Miller was supposed to be ten days of sunshine, cold beers, and catching up with Scott's sister Nicki. But when Nicki stumbles across something she shouldn't have seen at her workplace - the offices of tech billionaire Theodore Blazer - Danny finds himself in the crosshairs of a man with the power to turn ordinary people into weapons.
Blazer Games is the world's biggest video game company. Its blockbuster title, Command to Kill, has eighty-five million players worldwide. What nobody knows is that hidden within the game is a mind control program five years in the making - a system that can identify susceptible players, reprogram their brains through gameplay, and turn them into remote-controlled assassins with a single phone call. No drugs. No coercion. No trace.
Backed by a secret Pentagon black ops department and protected by a ruthless private security team, Blazer is untouchable. When his surveillance operation identifies Danny's intelligence connections and Nicki as a potential threat, he unleashes his most dangerous assets - both human and digital - to eliminate them.
With no weapons, no backup, and no authority on foreign soil, Danny must protect the people he cares about while taking on a tech empire with unlimited resources, military-grade security, and the ability to weaponise anyone with a phone. From a running battle through Sydney's streets to a desperate assault on Blazer's fortified compound, Danny is pushed to his limits against an enemy unlike any he has faced before.
Command to Kill is the seventh instalment in the internationally bestselling Danny Pearson series. A high-octane tech thriller with a terrifying premise, relentless action, and a villain who can turn the world's population into an army of killers.
Perfect for fans of Andy McNab, Chris Ryan, Mark Dawson, and Robert Ludlum.