Old ghosts are easy. It's the new ones you have to fear.
Two years after their abrupt exit from the armed forces, Gerry and Paul are surviving-just about. The war is over, the medals boxed away, and the nightmares mostly manageable. But when Gerry begins to unravel, they do what soldiers do: make a plan. A night out in Edinburgh's Old Town, a few pints, some banter, then home. Simple.
But the city isn't how they remember it. People have changed, the air feels different, and an unprovoked brawl spirals into something far stranger. Fleeing through the shadowed closes, they stumble upon a club they've never noticed before-though something feels oddly familiar.
Inside, the rules fracture. Time slips. Memory buckles. And the further they descend into Club Medusa's neon-lit maze, the more they're forced to confront a truth neither is prepared to face.
What waits below is not their past. It's something far worse.