Every city has places you don't go after dark. Carver House is one of them.
After a concert in 1984, three suburban friends take a wrong turn into Carver Heights-a neighborhood where the streetlights don't work and the buildings lean like corpses. When they spot a barefoot boy wandering alone in the cold, they stop to help.
Big mistake.
The address he gives leads to Carver House: a rotting apartment tower where hallways shift behind your back, stairwells spiral into nothing, and doors open onto things that should not exist. The lights don't work. The air smells like old sickness. And something is hunting them in the dark.
As Jamie, Todd, and Wendy search for an exit, the building twists around them-deeper, darker, stranger. The boy wasn't lost.
He was bait.
And Carver House doesn't let go.
Some detours lead you home. This one doesn't.