A 5e Campaign of Autumn, Intrigue, and Fading Magic
Autumn has come to Shadowmarch.
The Twilight Bloom falters. The Seelie Court fractures. The Skyborne Citadels circle above the forest canopy. And beneath golden leaves, something patient is taking root.
The Expanded Edition contains the full three-act campaign - plus the systems that make Shadowmarch feel alive.
This is not just more content. It is the definitive autumn arc.
A three-act 5e adventure of court intrigue, shifting alliances, skyship conflict, and the living Leafstorm Labyrinth.
Players will:
Negotiate between Seelie and Unseelie powers
Navigate Skyborne politics
Survive blight-touched forests
Decide the fate of the Twilight Bloom
A linked short arc that works as:
A sequel exploring consequences
A focused intrigue campaign
Structured systems for:
Seelie and Unseelie court politics
Skyborne internal divisions
Dynamic influence tracking
Consequence-driven alliances
Diplomacy becomes mechanical, not cosmetic.
A scalable corruption framework that tracks:
Regional Blight escalation
Environmental modifiers
Healing disruption
Ritual instability
The world changes if players hesitate.
Legacy System for Player CharactersTrack political standing, titles, magical marks, and seasonal influence.
Your players do not simply complete a campaign.
They reshape Shadowmarch.
Deep worldbuilding on:
The Twilight Bloom
The Sundering of the Courts
Glassleaf Hall
Seasonal rites and hidden rivalries
Built for roleplay-heavy tables.
Designed ForGroups who enjoy political tension and moral complexity
GMs who want mechanical support for intrigue
Campaigns where influence matters as much as combat
Autumn is not dying. It is changing.
Restore the cycle. Forge a new accord. Or let the Blight fall.