A guide to task automation, custom add-on development, and procedural content generation in Blender, the free and open-source 3D graphics and animation tool. Blender Scripting with Python will teach you how to develop custom scripts and helpful add-ons to streamline and automate your workflow, as well as tricks on how to procedurally generate game level geometry. Once you've reviewed the Blender API and learned how to load and run scripts in Blender, you'll learn how to automate tasks related to mesh modeling, sculpting, retopology, UV mapping, texture painting, and map baking. You'll also learn to create impressive demos of your add-ons and automation projects and how to package them for distribution. Packed with hands-on examples, code samples, and tips for future experimentation, Blender Scripting with Python is an all-in-one reference guide for the Blender user interested in taking control of Blender.
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