Thirty-three years after the world collapsed-and eighteen years after her parents were killed-Emily survives on hard habits and harder memories.
Haven's Reach was supposed to be a break from the constant running: a settlement with walls, rules, and the chance to build something that might last. Then the infected come in numbers no one has seen in years-and not like animals, but like an army.
When the refuge falls, Emily is taken by the Anarchists, a faction that doesn't just want control-they want ruin. To get free, she will have to learn why the Anarchists can pull the infected like a trigger... and what they want with what's left of the human world.
Loss made her dangerous. Survival made her disciplined. Now revenge is offering her a purpose-and a cost.