Issue #20 of befores & afters magazine is a new deep dive into the visual effects of James Cameron's Avatar: The Way of Water, with Weta FX. It goes beyond the stories about new approaches to on-set performance capture, water simulation, real-time depth compositing, the eyeline system used during filming, and facial capture and animation that were all previously featured in detailed online befores & afters coverage. Inside issue #20, you'll find new pieces on: - The making of the sea vessels for The Way of Water, including the practical Picador built for reference and filming, and the massive SeaDragon - Managing 5,650 CG assets for the film, including a diverse array of sea creatures - How the skimwing, ilu and tulkun creatures were built - World building, plant simulation, rendering and compositing for the Pandoran jungle - The art of combustion in The Way of Water - - how Weta FX mastered fire FX and simulation - The animation of hands, and why animating hands with three fingers, crafting baby hands, and using hands to control throat microphones proved to be some of the hardest tasks - Compositing: how new deep workflows and many other techniques were developed for the film
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