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Paperback Technical Readout: 3060 Book

ISBN: 3890649874

ISBN13: 9783890649870

Technical Readout: 3060

(Part of the Battletech Technical Readout Series)

No Synopsis Available.

Recommended

Format: Paperback

Temporarily Unavailable

5 people are interested in this title.

We receive fewer than 1 copy every 6 months.

Customer Reviews

4 ratings

Life in cheap. 'Mechs are expensive.

First, to the previous review, I beg to argue. The industry of the Inner Sphere is more than capable of supporting so many new designs-they geared up for rapid and vlouminous production when the Clans first hit. Anyway, TRO:3060 is, in my view, the best of the bunch. The artwork for the 'Mechs is wicked cool, although the vehicle pics leave something to be desired. The 'Mechs themselves show that the IS is slowly adapting to Clan tactics. The number of IS Omnis is astounding, considering that the technology was first pioneered in 3058 by the Combine. The number of Clan second-line 'Mechs and vehicles gives them depth in the storyline. They can no longer be regarded as straight attackers-the existence of machines built only for defense humanizes them.

The best

This is the best TRO since 3050. The mech designs are original and unusual, the vehicles are really cool (and unusual) also. I like this TRO because the mechs no longer follw conventioal designs, an hindrance in the previous TROs because designs became repetitive (3055 *yawn*, 3058 *yawn yawn*). The story took an interesting turn that justifies my Warden Position o_O. The ProtoMechs are AWESOME, but I think there should have been more info on them than a *really* short overview ^_^;. The artwork is the best ever seen in battletech, although some of the mechs and ALL the Clan vehicles look wierd, which is a good thing. Some interesting surprises with Inner Sphere Refits (IIC mechs).

An Extremely Good Technical Readout

Of all the TRs that I have read (excluding 3057 which was for battlespace), 3060 is probably the best. It has an interesting assortment of mechs, including a lot of useful second-line clan forces. It also includes some impressive (clan and IS) vehicle designs. The book has a ton cool of information throughout about the current condition of the Inner Sphere and the Clans. Perhaps the coolest thing about this TR is it actually has a complete set of rules regarding a new unit, the protomech. A lot of people say they suck and a lot of people say they are invincible. My fellow roleplayers and I are currently using them as part of a campaign and i can say that they don't suck and definetly aren't invenceble but that they are very cool and useful for most scenarios. My only gripe was that there should have been a section with level 3 designs and some new battle-armor types would have been cool (we did get protomechs though which make up for this). All and all 3060 is a great battletech book that most players will find useful, particularly for scenarios dealing with the current battles between the clans and Inner Sphere.

wonderful book for clan leaders with 2nd line forces

When I first read this book I thought that with the info in this book any one who had only played front line units can now start to use PGC into there games . The vehicles were wonderful and the lack of omni mech's only show that the clans are trying to kept the planets that the have taken .A wonderful book for any Clan Khan
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