This book examines how artificial intelligence, robotics, computational design, and digital fabrication are transforming the conception, production, and experience of architecture and design. How do intelligent machines change design when their outputs move beyond the screen and enter matter, space, institutions, and public life? This richly illustrated book explores these converging fields across architecture, art, education, exhibitions, professional practice, and community engagement.
Through realized installations, three-dimensionally printed environments, participatory projects, and interdisciplinary experiments, it shows how generative systems can expand design inquiry while material processes test their possibilities and limits. The book examines AI-assisted creativity, architectural exaptation, robotic construction, environmental sensing, sonic sculpture, cultural diplomacy, and the changing organization of design practice. Its case studies include work presented at the Venice Architecture Biennale and Salone del Mobile in Milan.
Rather than presenting technology as an autonomous source of innovation, the book proposes a situated ecology of design intelligence. Human judgment, cultural memory, institutions, materials, machines, communities, and environments participate in the same process, while responsibility remains identifiable. Accessible to students, educators, researchers, curators, and practitioners, the volume offers both a critical framework and concrete cases for understanding how design can move beyond automation toward plural, materially grounded, and publicly accountable futures.