An Introduction to Game Studies is the first introductory textbook for students of game studies. It provides a conceptual overview of the cultural, social and economic significance of computer and video games and traces the history of game culture and the emergence of game studies as a field of research.
Key concepts and theories are illustrated with discussion of games taken from different historical phases of game culture. Progressing from the simple, yet engaging, gameplay of Pong and text-based adventure games to the complex virtual worlds of contemporary online games, the book will guide students towards analytical appreciation and critical engagement with gaming and game studies.
Students will learn to:
With further reading suggestions, images, exercises, online resources and a whole chapter devoted to preparing students to do their own game studies project, an An Introduction to Game Studies is the complete toolkit for all students pursuing the study of games.
The companion website contains slides and assignments that are suitable for self-study as well as for classroom use.
Frans M yr is the Professor of Hypermedia, Digital Culture and Game Studies in the University of Tampere, Finland.
Related Subjects
Anthropology Communication Communication & Journalism Communications Computer Science Cultural Game Programming Graphics & Visualization Miscellaneous Politics & Social Sciences Programming Puzzles & Games Social Science Social Sciences Sports & Outdoors Video & Electronic Games Words, Language & Grammar