Good-Hollow's harvest fair was supposed to be the biggest event of the season. Then the earthquakes cracked open an ancient vault, five living suits of armor chose new pilots, and a long-imprisoned sorceress decided it was time for a comeback.
Unfortunately, the village's new protectors can barely agree on who's in charge.
Aegis Super-Go is a 5E adventure packed with spectacular transformations, clashing personalities, sinister golems, and kaiju-sized trouble. Guided by Sardos, the mysterious Oracle of the Array, five unlikely heroes must learn to fight together before Echa turns their home into rubble.
Inside are five ready-to-play, 4th-level Aegis pilots, a Pilot Primer, teamwork-powered abilities, maps, enemies, and a three-act adventure designed for a single three-to-four-hour session. Play it as a complete one-shot or the explosive first episode of your own armored-hero campaign. No separate Aegis book is required to play.
Strike a pose. Shout your transformation call. Save the village.
It's time to go SUPER-GO