Adventure Kingdom is back in business! In the second volume of this magical graphic novel series from Epic Originals, Clark and Karoline's plans to run a seemingly normal park are disrupted when a messenger from the real Adventure Kingdom comes through the portal to summon the land's one true hero on a knightly quest . . . With the Iron King safely in exile, the Grand Jerome, Eddie, and the kids reopen Adventure Kingdom with all the magic and none of the mischief. But they soon find themselves back in a world where magic is real and an old foe with a new name has developed a mesmerizing ability to control people's actions. To save Adventure Kingdom from this con artist's clutches, the kids will have to face some hard choices about trust, friendship, and what it means to be a hero. This volume Includes a bonus Adventure Kingdom tale outside the main plot line--a true delight for readers!
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