Chris saw his mother, the queen, murdered when he was fifteen. He leveraged his Gift, the ability to reverse days, to try and bring her back, yet failed. The toll aged him years in the process. Disenchanted by the Gift's consequences, Chris had sworn it off.
With old enemies now fighting to expand their territory and influence, Chris hazards a front-line position to defend his country. For the first time in ten years, Chris uses his Gift to reverse a battle and save a dead friend; however, hundreds who lived the first time don't survive the battle's second engagement. The new survivors don't know it, yet lingering emotions make them suspect Chris' Gift is the reason their friends died. Loyalty to the people who'd hate him if they knew he'd used his Gift hurls Chris into a hell of uncertain regrets, but he knows he would hate himself if he had abandoned his friend. His controversial decision thrusts the country already at war seething to near civil war. Chris discovers who murdered his mother while searching for the enemy potentate. His quest for justice devolves toward revenge while he unravels the decade-old secret. The problem is, an accusation of murder would throw the kingdom's already-precarious position on its head. Justice demands he do it, yet he also needs to keep his country intact.