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Retro Web-Based Game Programming: Second Edition
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Inverse Kinematics Essentials
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Game C++ Programming: A Practical Introduction
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Vulkan+Ray-Tracing/GLSL/Graphics All-In-One
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WebGL Graphics API in 20 Minutes: (Coffee Break Series)
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Visualizing Data: Psychology and Analytics: Exploring, Explaining and Storytelling
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Introduction to Blender Scripting in 20 Minutes: (Coffee Break Series)
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DirectX+HLSL/Graphics/Compute All-in-One
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Wired Minds: Reverse Psychology and Manipulation in the Digital Age
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Data Visualization+Blender/Scripting/Python All-in-One
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Pervasive WebGPU & WGSL: Graphics & Compute
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Shaders Unchained: Writing Powerful Shaders for Every Platform
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Deep Learning with Javascript: Example-Based Approach
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NodeJS in 20 Minutes:
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JavaScript D3 in 20 Minutes:
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Kinematics and Dynamics
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Game Inverse Kinematics: A Practical Introduction
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Game Collision Detection: A Practical Introduction
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Game Animation Techniques: A Practical Introduction
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Computational Game Dynamics: Principles & Practice
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Introduction to Computer Graphics and the Vulkan API: Third Edition
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Regular Expression Crossword Puzzles: Exercise Book
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WebGPU Development Pixels: Shader Programming
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Little Black Book of Ray-Tracing and Path-Tracing
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Introduction WebNN API in 20 Minutes: (Coffee Break Series)
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JavaScript is NOT a Toy
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Vulkan Essentials
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WebGPU+WGSL/Compute/Graphics All-In-One
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Game Design and Development: Code, Psychology and Analytics
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