Skip to content
Paperback The Game Maker's Apprentice: Game Development for Beginners [With CDROM] Book

ISBN: 1590596153

ISBN13: 9781590596159

The Game Maker's Apprentice: Game Development for Beginners [With CDROM]

Select Format

Select Condition ThriftBooks Help Icon

Recommended

Format: Paperback

Condition: Like New

$5.89
Save $54.10!
List Price $59.99
Almost Gone, Only 1 Left!

Book Overview

Way back when Mario was still a mere twinkling in Miyamoto's eye, I was the proud owner of a state-of-the-art Commodore 64 microcomputer. It came with a game development s- tem called "The Quill," which allowed anyone to create their own text-based adventure games. It may have been incredibly crude, but it suddenly put at my fingertips the thrill of enterta- ing my nearest and dearest by devising "interactive challenges" of my own. Unfortunately,...

Customer Reviews

5 ratings

A Must Have for Game Developer Wannabe's!

The title should be The Game Maker's Master Teacher! This book is very well written with clear, step by step instructions and visual images for reference. After completing a section, the authors provide a graphic of what your computer screen should look like if you followed directions correctly. My son, 9, and I worked through the first chapter over a 2 day period (about 3 hours total) and created our first game. He was thrilled! He immediately had ideas on how to "tweak" the game to make it even better. The great thing with this book and accompanying software is that you have the freedom to do so! The disc provides many images to use in game development or you can create your own. Each chapter adds new skills and details to make more interesting and complex games. However, even the first game is fun! I would highly reccommend this book to anyone interested in creating your own video games. It is extremely user friendly and perfect for the beginner. My son is able to read through and understand it on his own, but it's more fun to work on it together. (Also, he was more apt to use the visuals to take him through the process but not read the supporting information along the way!) By the end of the first chapter he understood the process fairly well and was able to remember (more than me!) most of the steps as he started creating his own new game. The only improvement I could see is having a "quick reference" page outlining the major steps. With it's user-friendly format, however, it has been pretty easy to flip back through the chapter for reference.

An excellent book for children interested in programming

My 12 year old son got interested in how computers work and especially how computer games get written. Being a software developer myself, I however could not explain him well these topics in a language that would be easily understood by a kid. And I am not a game programming expert, so I simply don't know how this stuff is written. When I first saw this book, I was not sure if it would be suitable for a kid. But I decided to take a risk, since the book had a lot of illustrations and language did not seem to be very technical. I gave it to my son two days ago, and I can see alredy now that this was an excellent gift: he used all weekend on reading chapters from the book, trying making his first games, calling his parents all the time to show us his achievement. He even found a forum for game development, asked questions, received answers and made improvements in his first programs based on discussion results! And by the way - English is a foreign language for him. I wish all books for beginners was written in a such entertaining way.

Works Great in my Classes

I use this book as a textbook on Game Maker, which is one of the modules in my Advanced Technology class for Middle School Students. It is absolutely perfect for this age group. The CD provides all the necessary support resources so we don't lose time and interest having to build sprites, objects, and rooms. Before I taught the whole class, I gave the book to one of the brighter students. He was able to build the Evil Clutches game working completely independent of the class, having only the book. This confirmed to me that the book can be used by beginners. The book is so well done that all I have to do is facilitate the class and provide help to students who have questions. It also provides the completed games that I show to those students who need to see the completed product to understand the concepts.

Excellent resource for learning game oriented programming.

This book is an excellent resource for learning the fundamentals of game programming and the logic necessary to be successful at it. The book is well written, easy to follow and understand. The tutorials are fun and the games you create, while relatively simple, are quite enjoyable. The 3 or so chapters on game development are also sound and offer some excellent insight into making a good game. The Game Maker software included with the book, with it's built in programming language, is surprisingly powerful and intuitive. Additionally, Game Maker has a very strong on-line presence and has an extremely active forum for asking questions that aren't covered, or are beyond the scope of the book. (And it's all free too!!) I really can't say enough good things about this book\CD package. The book is well done and the Game Maker software really makes it fun to learn programming, which is soemthing you won't hear often about other "learn-how-to-program" books.

Game Making Simplicity and Strength at its Best !

The Game Maker's Apprentice has to be one of my most eagerly awaited Computer Book purchases for quite sometime. The fabulous presentation and great use of terminology, really makes it a joy to read. Each chapter guides you through gently, in order to achieve more confidence into creating your own game or project. Each page is colourful and the beautiful illustrations brings things to life. The book is accompanied by a great CD with all of the examples, resources and Game Maker itself, which is really easy to get into. Within no time at all, you'll get used to it's interface and workings. The tutorials start you off with the basics and progressively bring you to the wonderfully powerful Game Maker Language (GML). So not only can you create games using a Drag 'n' Drop interface, you can also use a powerful programming language as well. All of this is included in the unregistered version, but by paying an ever so reasonable registration fee, you unlock the full potential of Game Maker. I used Game Maker to create my first ever PC game, Bugsy. The Game Maker Forum helped me out when I came across a problem or a bug I couldn't resolve. There a lots of games and projects created with this wonderful program. You will also find many other sites across the Internet that provide helpful advice and tutorials. Not forgetting the official Game Maker site run and hosted by Mark Overmars. The books co-writer, Jacob Habgood, has made a marvellous job along side Mark, to make this a very interesting book indeed. You might also be interested to know, that another book covering the Game Maker theme, Basic Game Design and Creation by Namu Swamy is available as well. This also brings you to the Game Maker stable to learn some very easy steps into the basics of game design without it appearing too boring or tiresome. Your gaming ideas and projects start here !
Copyright © 2023 Thriftbooks.com Terms of Use | Privacy Policy | Do Not Sell/Share My Personal Information | Cookie Policy | Cookie Preferences | Accessibility Statement
ThriftBooks® and the ThriftBooks® logo are registered trademarks of Thrift Books Global, LLC
GoDaddy Verified and Secured