A Game of Thrones (A Song of Ice and Fire, Book 1)
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Format: Mass Market Paperback
ISBN: 0553573403
ISBN-13: 9780553573404
Publisher: Bantam
Release Date: August, 1997
Length: 831 Pages
Weight: Unavailable
Dimensions: 6.9 X 4.2 X 1.7 inches
Language: English
   
   

A Game of Thrones (A Song of Ice and Fire, Book 1)

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Readers of epic fantasy series are: (1) patient--they are left in suspense between each volume, (2) persistent--they reread or at least review the previous book(s) when a new installment comes out, (3) strong--these 700-page doorstoppers are heavy, and (4) mentally agile--they follow a host of characters through a myriad of subplots. In A Game...
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6 4.8

Customer Reviews

  One of the best

Looking for that elusive book that grabs you from start to finish only to leave you begging for more? Are you tired of the same old fantasy cliches such as elves, dwarves, and evil wizards? A Game of Thrones is the kind of rich literature that any fan of character driven fiction should read. Martin's writing is very tight, fluid, and has a smart, professional quality. The setting sets itself apart from other fantasy settings by being quite realistic when compared to other fantasy novels. The world is populated by humans. There are no elves or orcs roaming the wilderness. There are no would-be adventurers slaying fanciful beasts for glory and treasure. Instead you have what reads like earth medieval history. You have Kingdoms, and Lordships; cutthroats and brigands. Characters that you love to hate and characters that you'd love to meet. Plots, intrigue, deception, and betrayal that all combine to create one of the most compelling novels I have ever read. Do yourself a favor and pick this book up. It will most likely jump-start your love of books. Enjoy.
 
  It doesn't get any better than this!

George R.R. Martin makes a huge breakthrough with this well written, immediately engrossing, and incredibly intricate tale that keeps you hooked all the way through. Martin steps out on a limb as he writes a fantasy novel whose "good" characters are not invincible and sometimes bad things can and do happen. Most fantasy I've read involves the main characters in impossible situations that resolve themselves by dumb luck or the characters own super-human abilities. Martin goes above and beyond and writes a story that allows for inexperience in a characters fighting ability, both on the battle field and in the political arena. The protagonist does not always make the right decisions, and the good guy doesn't always win.

The lines between good and evil are blurred as Martin uses his impressive command of characters to present situations from different points of view. "Good" isn't always good, and "Evil" isn't always evil. Characters are given diverse personalities and therefore open up the possibility of role-reversal. It's like these are real people making real decisions, and as in life, anything is possible.

If your looking for a story that follows a one-dimensional track and is easily predictable, this is not the story for you. On the other hand, if you want a mature story that is filled with intricate characters and engrossing story lines that leave you guessing and begging for more, you've come to the right place. Hats off to this incredible author and the story that he has created.

 
  Possibly the best of Fantasy in the last 20 years

I spent quite a while staring at the blank screen in front of me to come up with a fitting description of A Game of Thrones by George RR Martin. Should I compare it to the classic Lord of the Rings for its impressively epic scope? Would it be best to focus on the honest, often painful humanity of the many characters - so rare in a fantasy novel - that personalizes each point of view? Perhaps I could impress other customers here with the sheer brilliance of a plot that weaves so many seemingly disparate stories together to form a believable alternate universe in which not only politics, intrigue, war, adventure and romance can coexist plausibly, but magic as well. How could I do such a work justice?

I might as well get this part out of the way first. Obligatory Synopsis: in a fantasy continent that bears a familiarity to Middle Ages England, Winter is coming. Winter in this world means a sort of mini ice age that will last for seven years before receding. In the always-frosty Northern area, the races of nonhuman beings are gathering to advance with the snows; there are hints that there is an ancient, evil power behind their forces. At the same time in the South, political infighting for the Throne has begun. Overseas, the daughter of the dispossessed former King is maneuvering forces of her own for a bid for the throne. All this is told through the various stories of both "good guys" and not-so-good guys.

For starters, AGOT can't be accurately compared to any other book or series in the Fantasy genre (not without insulting it). The nearest thing of its type is the laborious Wheel of Time series by Jordan - see what I mean? And yet this first in the Song of Ice and Fire series is fathoms above that aimless, droning style. Martin has perfected what Jordan had arguably introduced; the multiple characters' points of view telling the vast saga on an intimate, up-close scale. Never did I feel that I was being strung along, but rather lead by increments toward an incredible revelation somewhere up ahead. Martin builds the suspense masterfully in each book.

But by far the most striking thing about the Song of Ice and Fire is the "rules" that the author breaks. Martin is not afraid to tell the tale from the point of view of some very unlikable, even immoral characters. He is bold about revealing facts from a character's past that challenge one's impressions and assumptions about their ethics. He does not lay all his cards on the table up front, but rather unexpectedly reveals details that later change the whole picture and twist the plot admirably. And his most unusual move: this author even allows "favorites" to die occasionally (no names here...)! These risks pay off well to serve the story as a whole, bring a sense of true humanity to the people of this world and drive the reader on to the next series installment.

It's just too bad that I can't magically transplant my sense of admiration for AGOT onto this page. Hopefully, you are intrigued enough to give it a try; it would be a shame to miss what IMHO could be the best series of the decade.
-Andrea, aka Merribelle

 
  Well plotted and paced; excellent, fresh fantasy tale

First off, I'm a heavy duty fan of GRRM. I've read over a 100 different fantasy authors in my time (started at 12; I'm now 32). Took about 5 years off from the genre b/c I felt it was all getting too formulaic and cliched.

So, when I came back to fantasy at the end of 1999, I read the usual: Goodkind, Jordan, etc. and then someone told me about GRRM and man, that was the kicker!

Here are the reasons to choose GRRM. I've also listed the reasons not to choose him to make it fair b/c I know their are certain personalities who won't like this series:

WHY TO READ GRRM

(1) YOU ARE TIRED OF FORMULAIC FANTASY: good lad beats the dark lord against impossible odds; boy is the epitome of good; he and all his friends never die even though they go through great dangers . . . the good and noble king; the beautiful princess who falls in love with the commoner boy even though their stations are drastically different . . . you get the idea. After reading this over and over, it gets old.

(2) YOU ARE TIRED OF ALL THE HEROES STAYING ALIVE EVEN THOUGH THEY ARE UNDER CONSTANT DANGER: this gets even worse where the author kills a main hero off but that person comes back later in the story. Or, a hero does die but magic brings him back.

This sometimes carries to minor characters where even they may not die, but most fantasy authors like to kill them off to show that some risked the adventure and perished.

(3) YOU ARE A MEDIEVAL HISTORY BUFF: this story was influenced by the WARS OF THE ROSES and THE HUNDRED YEARS WAR.

(4) YOU LOVE SERIOUS INTRIGUE WITHOUT STUPID OPPONENTS: lots of layering; lots of intrigue; lots of clever players in the game of thrones. Unlike other fantasy novels, one side, usually the villain, is stupid or not too bright.

(5) YOU ARE INTERESTED IN BIASED OPINIONS AND DIFFERENT TRUTHS: GRRM has set this up where each chapter has the title of one character and the whole chapter is through their viewpoint. Interesting tidbit is that you get their perception of events or truths. But, if you pay attention, someone else will mention a different angle of truth in the story that we rarely see in other novels. Lastly and most importantly, GRRM doesn't try to tell us which person is right in their perception. He purposelly leaves it vague so that we are kept guessing.

(6) LEGENDS: some of the most interesting characters are those who are long gone or dead. We never get the entire story but only bits and pieces; something that other fantasy authors could learn from to heighten suspense. Additionally, b/c the points of views are not congruent, we sometimes get different opinions.

(7) WORDPLAY: if you're big on metaphors and description, GRRM is your guy. Almost flawless flow.

(8) LOTS OF CONFLICT: all types, too; not just fighting but between characters through threats and intrigue.

(9) MULTILAYERED PLOTTING; SUB PLOTS GALORE: each character has their own separate storyline; especially as the story continues and everyone gets scattered. This is one of the reasons why each novel is between 700-900 pages.

(10) SUPERLATIVE VARIED CHARACTERS: not the typical archetypes that we are used to in most fantasy; some are gritty; few are totally evil or good; GRRM does a great job of changing our opinions of characters as the series progress. This is especially true of Jaime in book three.

(11) REALISTIC MEDIEVAL DIALOGUE: not to the point that we can't understand it but well done.

(12) HEAPS OF SYMOBLISM AND PROPHECY: if you're big on that.

(13) EXCELLENT MYSTERIES: very hard to figure out the culprits; GRRM must have read a lot of mystery novels.

(14) RICHLY TEXTURED FEMALE CHARACTERS: best male author on female characters I have read; realistic on how women think, too.

(15) LOW MAGIC WORLD: magic is low key; not over the top so heroes can't get out of jams with it.

REASON TO NOT READ GRRM

(1) YOU LIKE YOUR MAIN CHARACTERS: GRRM does a good job of creating more likeable characters after a few die. But, if that isn't your style, you shouldn't be reading it. He kills off several, not just one, so be warned.

(2) DO NOT CARE FOR GRITTY GRAY CHARACTERS: if you like more white and gray characters, this may unsettle you. I suggest Feist or Goodkind or Dragonlance if you want a more straight forward story with strong archetypes.

(3) MULTIPLE POINTS OF VIEWS TURN YOU OFF: if you prefer that the POVS only go to a few characters, this might be confusing for you.

(4) SWEARING, SEX: there's a lot of it in this book just as there is in real life.

(5) YOU DEMAND CLOSURE AT THE END OF EVERY BOOK: this isn't the case for all stories in the series. Some are still going on; some have been resolved; others have been created and are moving on.

(6) IF YOU WANT A TARGET OR SOMEONE TO BLAME: this can be done to some extent but not as much. This is b/c he doesn't try to make anyone necessarily good or evil.

(7) ARCHETYPES: some readers like archetypal characters because it's comfortable; we like the good young hero (sort of like Pug in Feist's THE RIFTWAR SAGA); it's familiar and we sometimes like to pretend we're this upcoming, great hero. You wont' get much of this in GRRM with the exception of one or two characters.

(8) LENGTH: you don't want to get into a long fantasy epic series. In that case, look for shorters works as this is biiig.

(9) PATRIARCHY: men are most of the main characters with lots of power (one female exception). ....

 
  truely excellent

this is a truely excellent work, however, it isn't for everyone.

#1) there are a lot of people running around, and while I found it pretty easy to keep everyone straight, it could be a problem for some. Along the same lines, GRRM writes each "chapter" from the perspective of a single character, then switches to the perspective of another character for the next chapter. In a way, it can make the tale seem like a set of short stories, and like all good cliffhangers, it will frequently move away from a character just when he is at the brink of something important

#2)Magic is pretty muted. The items that couldn't be found on earth are few and far between. In its stead is political intruge and the cruel roughness of life where wounds fester and people die from a minor wound, people starve, people die in childbirth, etc. Modern fantasy writers seem to forget that the middle ages were a rotten dirty rat infested flea hole in the mud type of place. GRRM does not. If you want dragons and spells and flying carpets and hospital sanitary conditions, these aren't the books for you

3#) similar to above, GRRM's books would DEFINATELY get an R rating for violence and for sex. I wouldn't say it is gratuitious, nor is sex all that often seen, but it is present, and when it is bieng written about, it is direct and forceful, and graphic. GRRM also realizes that sex is sometimes just about one person and their victim, especially in the connection between war and rape that we seem to forget went hand in hand 500 years ago.

So, if you've got what it takes, this series will give you something special. A cast of hundreds, earth shattering events, intrigue and political manipulation, the good guys don't always win, the bad guys have motives that we can understand, and the vast majority of people are grey and just trying to get by. Fast action, great dialog, and plenty of humerous moments to go along with those cliffhanges.