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Paperback World of Warcraft Dungeon Companion: Book

ISBN: 0744006996

ISBN13: 9780744006995

World of Warcraft Dungeon Companion:

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Format: Paperback

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Book Overview

BradyGames' World of Warcraft Dungeon Companion features masterful strategy compiled from a crew of some of the most experienced players in the game, where their tried and successful tactics are sure... This description may be from another edition of this product.

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Customer Reviews

5 ratings

Brady Games got this one right

Brady Games is not renowned for a stellar track record when it comes to World of Warcraft guides; their first WoW guide went to print with quests, items and mobs from the original WoW Beta, and the infamous Binder Incident is often retold. They got their Dungeon Companion right though. What an incredible resource for new players. Not only are the maps and notes accurate this time, the strategies are useful. It includes every dungeon and raid instance in the current live game (except Naxxramas, which could fill a guide of its own...). For a new player approaching the game, it's an invaluable resource with which to prepare for new challenges and to base your own strategies for the future. It's been said that this information is all available for free, on the Blizzard forums and elsewhere. This is true. However, those resources are often sewn with misinformation and plenty of egotistical grandstanding. Take it from a raiding pro, you're better off with this kind of presentation. You get a consistent, objective explaination of every encounter from Hogger to C'thun, and that's worth a lot. Once you've learned the basic strategies, you're in a great position to develop powerful ones of your own. The only downside to buying this book is that the Burning Crusade expansion is just around the corner. Oh well, 2 years too late, but still an excellent book.

Finally!

Finally, a manual with maps of instances! The original strategy guide offered very little in the way of help with dungeons other than mentioning they existed. (Not to mention there are no in game instance maps. Getting separated from my buddies in the heart of gnomeregan, then hitting the M button to bring up the map so I could see where they were just before I realized all I was gonna see was a stupid map of the world got kinda old.) But this baby more than makes up for it. Even if some of the tips are kind of vague. The advice on who to bring into the dungeons is rather by the numbers. Bring a tank, healer, dps, crowd control and backup tank is the common advice given. It's like, thanks for stating the obvious. Still, it's the thought that counts. Not only are all the five and ten man instances covered but it also covers the twenty and forty man epic dungeons. Sweet, I finally get to see what Ragnaros and Nefarian look like since I'm not going to see them in the game anytime soon, if ever. Naxx isn't covered but it is still the best 40 man reference guide I have seen (it's the only one I've seen) P.s. This is a minor observation but why are almost 90% of the screenshots in the book horde? Every time you see a party fighting an instance boss it's a horde party. It doesn't really affect the book or the advice but it was mildly amusing since I've never really played the horde side that much (I have a few horde characters but none of them are over level 30) It's a side of the horde I don't see much. It's like 'oh yeah, the horde quests too, they don't just hang around Southshore and try to kill me' and that's what books like this do. They open your mind.

One-stop-shop for all pre-BC quests

I was skeptical about buying this book because there are so many good sites out there for information. But no other source is as complete as the Dungeon Companion. All the horde, alliance, class-specific, and faction-nuetral quests are outlined. You'll never be missing a non-sharable quest in an instance again. I also love the full-color maps. Significant locations are clearly marked and explained. You'll never get lost in Uldaman again.

Indispensable Guide

This well written and photographed guide comes in very handy for both beginners and seasoned players. The listing of all the available dungeon quests for both Horde and Alliance allows you to collect as many quests as you can before venturing in. Detailed pictures with quest information and location are listed as well. The tips on "Who To Bring" are helpful. After all, there's no reason to attempt these instances if you don't have the right group profile. Going to Uldaman?- yep, bring 5 people. 2 chain-wearers (I assume the guide means mail), 1 plate, someone who can snare, and a healer. Good to know. Did you know that Uldaman has a back door? There's all kinds of helpful information and maps in this guide. Studying these dungeons can make questing or raiding a cleaner and more successful experience for you.

Absolutly Excellent

This Book has given me all the information that I have ever needed about instances in the World Of Warcaft. The most appealing sections to me were the drop's and boss locations on large full color maps. I highly recommend this book to anyone that is serious about there gear and serious about getting the most out of there 14.99 a month. Excellent, Excellent Book
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