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Paperback .Net Game Programming with DirectX 9.0 [With CDROM] Book

ISBN: 1590590511

ISBN13: 9781590590515

.Net Game Programming with DirectX 9.0 [With CDROM]

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Format: Paperback

Condition: Good

$12.09
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Book Overview

Here is an easy and fun way to become familiar with the .NET platform while learning all about game programming. The authors take special care when talking about new programming techniques on the .NET... This description may be from another edition of this product.

Customer Reviews

3 ratings

Good, but basic introduction

This is a pretty good book. It is very easy to read although the subjects discussed aren't really trivial. The book touches on a wide array of topics, ranging from GDI+ to DirectInput and DirectAudio, as well as DirectDraw.However, the potential buyer should be aware that this is a very basic book. If you want to write the next Doom, this book will not teach you how to do that. In fact, considering that this book has "DirectX" in the title, it covers very little 3D programming. However, this book DOES teach the basics of game development and almost all aspects that go along with that, from simple graphics to controlling sound, and controllers such as force feedback joysticks. But as I said: Most of it is pretty basic. But if you have no experience with game development whatsoever, reading this book will be an excellent first step...

Nothing of 3D

If you want to read something of 3D forget this book.This book cover 2D programming.There are a chapter talking about 3D (basic concepts).

This book rocks! Great way to start learning game writing!

Alexandre Lobao and Ellen Hatton have done a great job with this book!! This is a great entry level book that will teach you the basics of game programming without requiring a degree in Math or Computer Science. This book is delightful to read, because it intersperses graphics programming techniques with discussions about good game play. The appendices also include some notable articles about game playing, game projects, and the "science" of making a good game. Some hard-core developers may be put off by the fact that the examples are in Visual Basic.NET, but I strongly advise against such a bias -- VB.NET code is just as efficient in execution as C#, and you would miss out on a GREAT opportunity to learn about game programming AND have fun. Lastly, I want to say that their writing style is very nice -- well thought out and not pretentious at all. Thank you, Alex and Ellen!
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